Many of us primarily work in After Effects, but for composting, Nuke is a really powerful option. This week on #mochat, @qsjcraig answers questions about Nuke and provides some perspective on why it works for him over other tools.
The main difference many notice in Nuke right away is that it uses a node-based interface instead of layers. This gives you the option of passing the output (or channels or individual channels) to multiple other nodes or or sending some outputs to one node and others to another. Another big advantage is being able to use 3D geometry directly inside of Nuke. It has a true 3D space to composite inside of.
Read on for the full transcript and more knowledge…